Laura Collins' game on Anxiety made for the Research Communication class at Anglia Ruskin University.

This is an interactive choose-your-own-story game, which aims to raise awareness of the complexities and nuances of living with an anxiety disorder. It builds on work from my undergraduate dissertation – “The Linguistic Portrayal of Anxiety Disorder in the online UK news from 2014-2023”. Each scenario draws on real lived experience examples to show how perceptions of anxiety forged by the news (based on key findings from my corpus-based study) can manifest in everyday life situations, and the impact that this can have on people who have anxiety disorder (both positively and negatively).


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